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Fourth Wall?

From a one-hour show like Live and Let Dine to a three-day adventure, we build fantastical experiences. Real actors, real stakes, real chaos - all carefully engineered to make your people think, connect and have a bloody good time.

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The Super Villain's Ball

Your team, dressed to the nines, at the most glamorous — and most dangerous — dinner party in human history. The host? A mild-mannered billionaire with excellent taste in canapés and a catastrophically bad plan for world domination. Your mission: mingle, investigate, and outmanoeuvre a room full of the world's most villainous social climbers before the dessert course triggers the end of civilisation.

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Somewhere between the starter and the main course, your team will uncover the full, terrifying scope of the evening's agenda — a giant space laser, a countdown clock, and a villain who is very committed to the bit. Getting to the bottom of the conspiracy is the only thing standing between the world and a very dramatic redecorating job. The Pinot Noir is excellent, by the way.

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Mind Control: The Ultimate Team-Building Tool

The villain doesn't want to conquer the world through brute force why bother when you can simply reprogram it? Hidden agendas, psychological trickery and compromised loyalties are woven throughout the evening, meaning your team must think clearly, communicate sharply, and trust absolutely no one in a cummerbund.

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